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Game Art



Computer-generated soldier, dead. Source: http://www.unr.edu/art/DELAPPE/Gaming/Dead_In_Iraq/dead_in_iraq%20JPEGS.html

Game art involves the use of patched/modified computergames respectively the repurposing of existing games and game structures in order to create interactive or non-interactive works of Game art. Since the number of existing games is huge, there is also available a big diversity of aesthetics of architecure, game-related social codes and symbols and genres that can be used to create something new. For some works of game art, it is necessary to have a sense for the spirit/meaning of computer-game-related codes, for others not.

Using the aesthetics of computer games, game arts also allows to demonstrate a critical reflexion of nowaday's reality. Maybe it is easier to understand a virtual soldier lying dead somewhere in Iraq than seeing the same soldier on TV. Maybe it is even more honest, in a time we're all satured from seeing war on TV, in a time where we seem to feel more comfortable in entering a virtual reality than trying to understand events that ocurr miles away. Because a huge percentage at least knows what it means to die virtually - suffering GAME OVER.

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